// Copyright 2025 The Ray Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//  http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#pragma once

#include <memory>

namespace ray {
namespace gcs {

// Forward declarations for accessor interfaces
class ActorInfoAccessorInterface;
class GcsClientContext;

/**
  @interface AccessorFactoryInterface

  Factory interface for creating GCS accessor instances.
 */
class AccessorFactoryInterface {
 public:
  virtual ~AccessorFactoryInterface() = default;

  /**
    Create an ActorInfoAccessor instance.

    @param context The GCS client implementation.
    @return unique_ptr<ActorInfoAccessorInterface> A unique pointer to the created
    ActorInfoAccessor.
   */
  virtual std::unique_ptr<ActorInfoAccessorInterface> CreateActorInfoAccessor(
      GcsClientContext *context) = 0;
};

}  // namespace gcs
}  // namespace ray
